Meta VR Glasses with your Steam Deck, laptop or console
Meta's VR Glasses take video in over USB-C and stream from a PC wirelessly. Here's what should plug in, what needs an adapter and what Meta hasn't said yet.
Most glasses on this site are a screen for another device. Meta's VR Glasses are a whole computer. But they can still be a screen for your Steam Deck, laptop or console, and that's the part we care about most.
UploadVR says it's the first time a Meta standalone device has taken a video signal in. Here's every way Meta says you'll connect, device by device, and the questions it hasn't answered yet.
Note
Meta's glasses don't go on sale until spring 2027, so none of this is tested. It comes from Meta's spec sheet and announcement, plus reports from UploadVR, Road to VR and MIXED, all checked November 4, 2026. We'll test each pairing once we have a pair.
Three ways to connect
1. Plug into the puck. Meta's spec sheet lists a DisplayPort input on the puck and says you can use the glasses "as a Mac, Windows, or console display." UploadVR reports that any device that sends DisplayPort video over USB-C can plug in and appear as a virtual screen, with no capture card. Road to VR's spec list calls it full DisplayPort Alt Mode. That's the same video-over-USB-C standard that tethered AR glasses use.
2. Stream wirelessly. Meta's announcement, as quoted by MIXED, says you can connect a Mac or Windows PC wirelessly or over USB-C, and a handheld gaming device either way too. Road to VR adds wireless desktop streaming from a phone, with several screens at once.
3. Play PC VR games. That's a different thing from a big flat screen. Meta's spec sheet lists Quest Link, by cable or over Air Link, the same way a Quest 3 plays VR games that run on a gaming PC.
There's also a way to play without any console at all. Meta says Xbox Cloud Gaming will stream hundreds of games to the glasses. On a Quest, Meta says that takes an Xbox controller and a Game Pass Ultimate subscription, so plan on the same here.
Device by device
| Device | How it should connect | Good to know |
|---|---|---|
| Steam Deck | USB-C cable into the puck | The Deck sends video over USB-C |
| ROG Ally, Xbox Ally, Legion Go | USB-C cable, or wirelessly | Same as the Deck |
| MacBook | USB-C cable, or wirelessly as several screens | Any MacBook with USB-C sends video |
| Windows laptop | USB-C cable, or wirelessly | The USB-C port has to carry video |
| iPhone 15 and newer | USB-C cable | Not the iPhone 16e, 17e or Air. They don't send video. |
| Android phone | USB-C cable, or phone mirroring | Only phones that send video over USB-C |
| Switch 2 | Through its dock, with an adapter | Not confirmed. See below. |
| PS5 or Xbox | HDMI-to-USB-C adapter | Not confirmed. See below. |
| Switch Lite | Doesn't work | It can't send video out at all |
Everything in that table is what Meta's specs point to, not what anyone has tried. Meta hasn't named a single console or handheld it has tested.
The Steam Deck question
This is the setup most of our readers want, and it looks promising. The Deck sends DisplayPort video out of its USB-C port. Meta's puck takes DisplayPort video in over USB-C. Plug one into the other with a cable that carries video, and the Deck should appear as a giant screen.
What we don't know yet:
- Resolution and refresh rate. The Deck's screen is 1280×800. Will the puck ask for more, and will it run at 90Hz?
- Lag. For fast games, the delay through the puck matters. Nobody has measured it.
- Power. Meta lists just one USB-C port on the puck. If the video shares it with the charger, long sessions could drain the puck, the Deck or both.
Laptops and Macs
Laptops get the most options. You can run a cable, or skip it and stream your desktop over Wi-Fi as several floating screens. In Engadget's demo, a Windows laptop showed up as three windows that could be moved around or merged into one ultrawide.
One thing to plan for: the glasses' view is 70° side to side, narrower than a Quest's. Engadget couldn't fit all three windows in view at once and had to turn to see each one. Our size and field of view guide shows how to preview that view on a Quest 3.
Compatibility checkerMacBook Air (M5) + Meta VR GlassesNot verifiedSwitch 2, PlayStation and Xbox
Meta's product page says you can connect a console and play on a massive display. It doesn't say which ones or how.
Consoles are the tricky part. The puck takes DisplayPort over USB-C, not HDMI. A PS5 or Xbox only puts out HDMI, so you'd need an HDMI-to-USB-C adapter, the way you do with AR glasses today. Nintendo says the Switch 2 only sends its picture out through the dock's HDMI port, so it would need the dock plus that adapter, or a portable dock built for Switch 2. Our Switch 2 hub explains both setups.
Whether Meta's puck accepts those adapters is still an open question. Don't buy one just for these glasses until someone tests it.
Compatibility checkerNintendo Switch 2 + Meta VR GlassesDoesn't workPhones
Phones that send video over USB-C should plug in like any other source. That covers the iPhone 15 and newer, except the 16e, 17e and Air, plus many Android phones. Road to VR also lists phone mirroring and wireless streaming from a phone. Meta hasn't said yet whether that works with iPhones, Android or both.
Compatibility checkeriPhone 17 Pro / 17 Pro Max + Meta VR GlassesNot verifiedWhat Meta hasn't said yet
- The top resolution and refresh rate the video input accepts
- Whether sound from your device plays through the glasses' speakers
- Whether protected video, like a streaming app on your laptop, will show
- Whether you can charge the puck while a device is plugged in
- Whether a video cable comes in the box. Road to VR's spec list mentions a USB 3.2 Gen 2 cable, but not that one is included.
- Which consoles and handhelds Meta has tested, and how the wireless handheld option works
What to have ready
You don't need to buy anything yet. If you already own AR glasses, you likely have what you'll need:
- A USB-C cable that carries video. Cables sold for USB-C monitors work, and so do USB4 and Thunderbolt cables. Charge-only cables don't.
- Your adapter or dock, if you play a Switch 2 or a console on glasses today. Hang on to it until someone tests it with Meta's puck.
- A Bluetooth controller, for Xbox Cloud Gaming and flat games.
How the Aura compares
XREAL's Aura works the same way, with a puck that takes video over USB-C. The difference is XREAL has already published its list: MacBooks, Windows laptops with video over USB-C, Chromebooks, Steam Deck, ROG Ally and some Android phones. Here's how to connect devices to the Aura, and our Meta VR Glasses vs XREAL Aura comparison if you're choosing between them.
More on Meta's glasses
- Release date and price: our Meta VR Glasses tracker
- What to buy with them: Meta VR Glasses accessories
- Retro handhelds? Our sister site heldgames looks at emulation on Meta's VR Glasses.